double check upload of tested version

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Chris Frankland-Wright 2025-07-19 12:29:10 +01:00 committed by GitHub
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@ -1,137 +1,137 @@
// src/sync_logic.rs
use chrono::{DateTime, Local, Timelike, Utc};
use regex::Captures;
use std::collections::VecDeque;
#[derive(Clone, Debug)]
pub struct LtcFrame {
pub status: String,
pub hours: u32,
pub minutes: u32,
pub seconds: u32,
pub frames: u32,
pub frame_rate: f64,
pub timestamp: DateTime<Utc>, // arrival stamp
}
impl LtcFrame {
pub fn from_regex(caps: &Captures, timestamp: DateTime<Utc>) -> Option<Self> {
Some(Self {
status: caps[1].to_string(),
hours: caps[2].parse().ok()?,
minutes: caps[3].parse().ok()?,
seconds: caps[4].parse().ok()?,
frames: caps[5].parse().ok()?,
frame_rate: caps[6].parse().ok()?,
timestamp,
})
}
/// Compare just HH:MM:SS against local time.
pub fn matches_system_time(&self) -> bool {
let local = Local::now();
local.hour() == self.hours
&& local.minute() == self.minutes
&& local.second() == self.seconds
}
}
pub struct LtcState {
pub latest: Option<LtcFrame>,
pub lock_count: u32,
pub free_count: u32,
/// Stores the last up-to-20 raw offset measurements in ms.
pub offset_history: VecDeque<i64>,
pub last_match_status: String,
pub last_match_check: i64,
}
impl LtcState {
pub fn new() -> Self {
Self {
latest: None,
lock_count: 0,
free_count: 0,
offset_history: VecDeque::with_capacity(20),
last_match_status: "UNKNOWN".into(),
last_match_check: 0,
}
}
/// Record one measured offset in ms, maintaining a sliding window of up to 20 samples.
pub fn record_offset(&mut self, offset_ms: i64) {
if self.offset_history.len() == 20 {
self.offset_history.pop_front();
}
self.offset_history.push_back(offset_ms);
}
/// Clear all stored offset measurements (e.g. on FREE-run).
pub fn clear_offsets(&mut self) {
self.offset_history.clear();
}
/// Update LOCK/FREE counts, clear offsets on FREE, and refresh timecode-match every 5 s.
pub fn update(&mut self, frame: LtcFrame) {
match frame.status.as_str() {
"LOCK" => {
self.lock_count += 1;
}
"FREE" => {
self.free_count += 1;
self.clear_offsets();
self.last_match_status = "UNKNOWN".into();
}
_ => {}
}
// Every 5 seconds, recompute whether HH:MM:SS matches local time
let now_secs = Utc::now().timestamp();
if now_secs - self.last_match_check >= 5 {
self.last_match_status = if frame.matches_system_time() {
"IN SYNC".into()
} else {
"OUT OF SYNC".into()
};
self.last_match_check = now_secs;
}
self.latest = Some(frame);
}
/// Average jitter over the stored history, in milliseconds.
pub fn average_jitter(&self) -> i64 {
if self.offset_history.is_empty() {
0
} else {
let sum: i64 = self.offset_history.iter().sum();
sum / (self.offset_history.len() as i64)
}
}
/// Convert that average jitter into frames (rounded).
pub fn average_frames(&self) -> i64 {
if let Some(frame) = &self.latest {
let ms_per_frame = 1000.0 / frame.frame_rate;
(self.average_jitter() as f64 / ms_per_frame).round() as i64
} else {
0
}
}
/// Percentage of samples seen in LOCK state versus total.
pub fn lock_ratio(&self) -> f64 {
let total = self.lock_count + self.free_count;
if total == 0 {
0.0
} else {
(self.lock_count as f64 / total as f64) * 100.0
}
}
/// Get the last computed timecodematch status ("IN SYNC", "OUT OF SYNC", or "UNKNOWN").
pub fn timecode_match(&self) -> &str {
&self.last_match_status
}
}
// src/sync_logic.rs
use chrono::{DateTime, Local, Timelike, Utc};
use regex::Captures;
use std::collections::VecDeque;
#[derive(Clone, Debug)]
pub struct LtcFrame {
pub status: String,
pub hours: u32,
pub minutes: u32,
pub seconds: u32,
pub frames: u32,
pub frame_rate: f64,
pub timestamp: DateTime<Utc>, // arrival stamp
}
impl LtcFrame {
pub fn from_regex(caps: &Captures, timestamp: DateTime<Utc>) -> Option<Self> {
Some(Self {
status: caps[1].to_string(),
hours: caps[2].parse().ok()?,
minutes: caps[3].parse().ok()?,
seconds: caps[4].parse().ok()?,
frames: caps[5].parse().ok()?,
frame_rate: caps[6].parse().ok()?,
timestamp,
})
}
/// Compare just HH:MM:SS against local time.
pub fn matches_system_time(&self) -> bool {
let local = Local::now();
local.hour() == self.hours
&& local.minute() == self.minutes
&& local.second() == self.seconds
}
}
pub struct LtcState {
pub latest: Option<LtcFrame>,
pub lock_count: u32,
pub free_count: u32,
/// Stores the last up-to-20 raw offset measurements in ms.
pub offset_history: VecDeque<i64>,
pub last_match_status: String,
pub last_match_check: i64,
}
impl LtcState {
pub fn new() -> Self {
Self {
latest: None,
lock_count: 0,
free_count: 0,
offset_history: VecDeque::with_capacity(20),
last_match_status: "UNKNOWN".into(),
last_match_check: 0,
}
}
/// Record one measured offset in ms, maintaining a sliding window of up to 20 samples.
pub fn record_offset(&mut self, offset_ms: i64) {
if self.offset_history.len() == 20 {
self.offset_history.pop_front();
}
self.offset_history.push_back(offset_ms);
}
/// Clear all stored offset measurements (e.g. on FREE-run).
pub fn clear_offsets(&mut self) {
self.offset_history.clear();
}
/// Update LOCK/FREE counts, clear offsets on FREE, and refresh timecode-match every 5 s.
pub fn update(&mut self, frame: LtcFrame) {
match frame.status.as_str() {
"LOCK" => {
self.lock_count += 1;
}
"FREE" => {
self.free_count += 1;
self.clear_offsets();
self.last_match_status = "UNKNOWN".into();
}
_ => {}
}
// Every 5 seconds, recompute whether HH:MM:SS matches local time
let now_secs = Utc::now().timestamp();
if now_secs - self.last_match_check >= 5 {
self.last_match_status = if frame.matches_system_time() {
"IN SYNC".into()
} else {
"OUT OF SYNC".into()
};
self.last_match_check = now_secs;
}
self.latest = Some(frame);
}
/// Average jitter over the stored history, in milliseconds.
pub fn average_jitter(&self) -> i64 {
if self.offset_history.is_empty() {
0
} else {
let sum: i64 = self.offset_history.iter().sum();
sum / (self.offset_history.len() as i64)
}
}
/// Convert that average jitter into frames (rounded).
pub fn average_frames(&self) -> i64 {
if let Some(frame) = &self.latest {
let ms_per_frame = 1000.0 / frame.frame_rate;
(self.average_jitter() as f64 / ms_per_frame).round() as i64
} else {
0
}
}
/// Percentage of samples seen in LOCK state versus total.
pub fn lock_ratio(&self) -> f64 {
let total = self.lock_count + self.free_count;
if total == 0 {
0.0
} else {
(self.lock_count as f64 / total as f64) * 100.0
}
}
/// Get the last computed timecodematch status ("IN SYNC", "OUT OF SYNC", or "UNKNOWN").
pub fn timecode_match(&self) -> &str {
&self.last_match_status
}
}