merge into John's work

This commit is contained in:
Chris Frankland-Wright 2025-07-21 14:35:04 +01:00
commit 5cfdf46955
531 changed files with 400 additions and 1531 deletions

View file

@ -1,163 +1,294 @@
use chrono::{DateTime, Local, Timelike, Utc};
use regex::Captures;
use std::collections::VecDeque;
#[derive(Clone, Debug)]
pub struct LtcFrame {
pub status: String,
pub hours: u32,
pub minutes: u32,
pub seconds: u32,
pub frames: u32,
pub frame_rate: f64,
pub timestamp: DateTime<Utc>, // arrival stamp
}
impl LtcFrame {
pub fn from_regex(caps: &Captures, timestamp: DateTime<Utc>) -> Option<Self> {
Some(Self {
status: caps[1].to_string(),
hours: caps[2].parse().ok()?,
minutes: caps[3].parse().ok()?,
seconds: caps[4].parse().ok()?,
frames: caps[5].parse().ok()?,
frame_rate: caps[6].parse().ok()?,
timestamp,
})
}
/// Compare just HH:MM:SS against local time.
pub fn matches_system_time(&self) -> bool {
let local = Local::now();
local.hour() == self.hours
&& local.minute() == self.minutes
&& local.second() == self.seconds
}
}
pub struct LtcState {
pub latest: Option<LtcFrame>,
pub lock_count: u32,
pub free_count: u32,
/// Stores the last up-to-20 raw offset measurements in ms.
pub offset_history: VecDeque<i64>,
/// Stores the last up-to-20 timecode Δ measurements in ms.
pub clock_delta_history: VecDeque<i64>,
pub last_match_status: String,
pub last_match_check: i64,
}
impl LtcState {
pub fn new() -> Self {
Self {
latest: None,
lock_count: 0,
free_count: 0,
offset_history: VecDeque::with_capacity(20),
clock_delta_history: VecDeque::with_capacity(20),
last_match_status: "UNKNOWN".into(),
last_match_check: 0,
}
}
/// Record one measured jitter offset in ms.
pub fn record_offset(&mut self, offset_ms: i64) {
if self.offset_history.len() == 20 {
self.offset_history.pop_front();
}
self.offset_history.push_back(offset_ms);
}
/// Record one timecode Δ in ms.
pub fn record_clock_delta(&mut self, delta_ms: i64) {
if self.clock_delta_history.len() == 20 {
self.clock_delta_history.pop_front();
}
self.clock_delta_history.push_back(delta_ms);
}
/// Clear all stored jitter measurements.
pub fn clear_offsets(&mut self) {
self.offset_history.clear();
}
/// Clear all stored timecode Δ measurements.
pub fn clear_clock_deltas(&mut self) {
self.clock_delta_history.clear();
}
/// Update LOCK/FREE counts and timecode-match status every 5 s.
pub fn update(&mut self, frame: LtcFrame) {
match frame.status.as_str() {
"LOCK" => {
self.lock_count += 1;
}
"FREE" => {
self.free_count += 1;
self.clear_offsets();
self.clear_clock_deltas();
self.last_match_status = "UNKNOWN".into();
}
_ => {}
}
// Recompute timecode-match every 5 seconds
let now_secs = Utc::now().timestamp();
if now_secs - self.last_match_check >= 5 {
self.last_match_status = if let Some(frame) = &self.latest {
if frame.matches_system_time() { "IN SYNC" } else { "OUT OF SYNC" }
} else {
"UNKNOWN"
}
.into();
self.last_match_check = now_secs;
}
self.latest = Some(frame);
}
/// Average jitter over stored history, in ms.
pub fn average_jitter(&self) -> i64 {
if self.offset_history.is_empty() {
0
} else {
let sum: i64 = self.offset_history.iter().sum();
sum / self.offset_history.len() as i64
}
}
/// Convert average jitter into frames (rounded).
pub fn average_frames(&self) -> i64 {
if let Some(frame) = &self.latest {
let ms_per_frame = 1000.0 / frame.frame_rate;
(self.average_jitter() as f64 / ms_per_frame).round() as i64
} else {
0
}
}
/// Average timecode Δ over stored history, in ms.
pub fn average_clock_delta(&self) -> i64 {
if self.clock_delta_history.is_empty() {
0
} else {
let sum: i64 = self.clock_delta_history.iter().sum();
sum / self.clock_delta_history.len() as i64
}
}
/// Percentage of samples seen in LOCK state versus total.
pub fn lock_ratio(&self) -> f64 {
let total = self.lock_count + self.free_count;
if total == 0 {
0.0
} else {
self.lock_count as f64 / total as f64 * 100.0
}
}
/// Get timecode-match status.
pub fn timecode_match(&self) -> &str {
&self.last_match_status
}
}
use chrono::{DateTime, Local, Timelike, Utc};
use regex::Captures;
use std::collections::VecDeque;
#[derive(Clone, Debug)]
pub struct LtcFrame {
pub status: String,
pub hours: u32,
pub minutes: u32,
pub seconds: u32,
pub frames: u32,
pub frame_rate: f64,
pub timestamp: DateTime<Utc>, // arrival stamp
}
impl LtcFrame {
pub fn from_regex(caps: &Captures, timestamp: DateTime<Utc>) -> Option<Self> {
Some(Self {
status: caps[1].to_string(),
hours: caps[2].parse().ok()?,
minutes: caps[3].parse().ok()?,
seconds: caps[4].parse().ok()?,
frames: caps[5].parse().ok()?,
frame_rate: caps[6].parse().ok()?,
timestamp,
})
}
/// Compare just HH:MM:SS against local time.
pub fn matches_system_time(&self) -> bool {
let local = Local::now();
local.hour() == self.hours
&& local.minute() == self.minutes
&& local.second() == self.seconds
}
}
pub struct LtcState {
pub latest: Option<LtcFrame>,
pub lock_count: u32,
pub free_count: u32,
/// Stores the last up-to-20 raw offset measurements in ms.
pub offset_history: VecDeque<i64>,
/// Stores the last up-to-20 timecode Δ measurements in ms.
pub clock_delta_history: VecDeque<i64>,
pub last_match_status: String,
pub last_match_check: i64,
}
impl LtcState {
pub fn new() -> Self {
Self {
latest: None,
lock_count: 0,
free_count: 0,
offset_history: VecDeque::with_capacity(20),
clock_delta_history: VecDeque::with_capacity(20),
last_match_status: "UNKNOWN".into(),
last_match_check: 0,
}
}
/// Record one measured jitter offset in ms.
pub fn record_offset(&mut self, offset_ms: i64) {
if self.offset_history.len() == 20 {
self.offset_history.pop_front();
}
self.offset_history.push_back(offset_ms);
}
/// Record one timecode Δ in ms.
pub fn record_clock_delta(&mut self, delta_ms: i64) {
if self.clock_delta_history.len() == 20 {
self.clock_delta_history.pop_front();
}
self.clock_delta_history.push_back(delta_ms);
}
/// Clear all stored jitter measurements.
pub fn clear_offsets(&mut self) {
self.offset_history.clear();
}
/// Clear all stored timecode Δ measurements.
pub fn clear_clock_deltas(&mut self) {
self.clock_delta_history.clear();
}
/// Update LOCK/FREE counts and timecode-match status every 5 s.
pub fn update(&mut self, frame: LtcFrame) {
match frame.status.as_str() {
"LOCK" => {
self.lock_count += 1;
// Recompute timecode-match every 5 seconds
let now_secs = Utc::now().timestamp();
if now_secs - self.last_match_check >= 5 {
self.last_match_status = if frame.matches_system_time() {
"IN SYNC"
} else {
"OUT OF SYNC"
}
.into();
self.last_match_check = now_secs;
}
}
"FREE" => {
self.free_count += 1;
self.clear_offsets();
self.clear_clock_deltas();
self.last_match_status = "UNKNOWN".into();
}
_ => {}
}
self.latest = Some(frame);
}
/// Average jitter over stored history, in ms.
pub fn average_jitter(&self) -> i64 {
if self.offset_history.is_empty() {
0
} else {
let sum: i64 = self.offset_history.iter().sum();
sum / self.offset_history.len() as i64
}
}
/// Convert average jitter into frames (rounded).
pub fn average_frames(&self) -> i64 {
if let Some(frame) = &self.latest {
let ms_per_frame = 1000.0 / frame.frame_rate;
(self.average_jitter() as f64 / ms_per_frame).round() as i64
} else {
0
}
}
/// Average timecode Δ over stored history, in ms.
pub fn average_clock_delta(&self) -> i64 {
if self.clock_delta_history.is_empty() {
0
} else {
let sum: i64 = self.clock_delta_history.iter().sum();
sum / self.clock_delta_history.len() as i64
}
}
/// Percentage of samples seen in LOCK state versus total.
pub fn lock_ratio(&self) -> f64 {
let total = self.lock_count + self.free_count;
if total == 0 {
0.0
} else {
self.lock_count as f64 / total as f64 * 100.0
}
}
/// Get timecode-match status.
pub fn timecode_match(&self) -> &str {
&self.last_match_status
}
}
// This module provides the logic for handling LTC (Linear Timecode) frames and maintaining state.
#[cfg(test)]
mod tests {
use super::*;
use chrono::{Local, Utc};
fn get_test_frame(status: &str, h: u32, m: u32, s: u32) -> LtcFrame {
LtcFrame {
status: status.to_string(),
hours: h,
minutes: m,
seconds: s,
frames: 0,
frame_rate: 25.0,
timestamp: Utc::now(),
}
}
#[test]
fn test_ltc_frame_matches_system_time() {
let now = Local::now();
let frame = get_test_frame("LOCK", now.hour(), now.minute(), now.second());
assert!(frame.matches_system_time());
}
#[test]
fn test_ltc_frame_does_not_match_system_time() {
let now = Local::now();
// Create a time that is one hour ahead, wrapping around 23:00
let different_hour = (now.hour() + 1) % 24;
let frame = get_test_frame("LOCK", different_hour, now.minute(), now.second());
assert!(!frame.matches_system_time());
}
#[test]
fn test_ltc_state_update_lock() {
let mut state = LtcState::new();
let frame = get_test_frame("LOCK", 10, 20, 30);
state.update(frame);
assert_eq!(state.lock_count, 1);
assert_eq!(state.free_count, 0);
assert!(state.latest.is_some());
}
#[test]
fn test_ltc_state_update_free() {
let mut state = LtcState::new();
state.record_offset(100);
assert!(!state.offset_history.is_empty());
let frame = get_test_frame("FREE", 10, 20, 30);
state.update(frame);
assert_eq!(state.lock_count, 0);
assert_eq!(state.free_count, 1);
assert!(state.offset_history.is_empty()); // Offsets should be cleared
assert_eq!(state.last_match_status, "UNKNOWN");
}
#[test]
fn test_offset_history_management() {
let mut state = LtcState::new();
for i in 0..25 {
state.record_offset(i);
}
assert_eq!(state.offset_history.len(), 20);
assert_eq!(*state.offset_history.front().unwrap(), 5); // 0-4 are pushed out
assert_eq!(*state.offset_history.back().unwrap(), 24);
}
#[test]
fn test_timecode_match_status_in_sync() {
let mut state = LtcState::new();
state.last_match_check = 0; // Force check to run
let now = Local::now();
let frame_in_sync = get_test_frame("LOCK", now.hour(), now.minute(), now.second());
state.update(frame_in_sync);
assert_eq!(state.timecode_match(), "IN SYNC");
}
#[test]
fn test_timecode_match_status_out_of_sync() {
let mut state = LtcState::new();
state.last_match_check = 0; // Force check to run
let now = Local::now();
let different_hour = (now.hour() + 1) % 24;
let frame_out_of_sync = get_test_frame("LOCK", different_hour, now.minute(), now.second());
state.update(frame_out_of_sync);
assert_eq!(state.timecode_match(), "OUT OF SYNC");
}
#[test]
fn test_timecode_match_throttling() {
let mut state = LtcState::new();
let now = Local::now();
// First call. With the bug, status becomes UNKNOWN. With fix, OUT OF SYNC.
// The test is written for the fixed behavior.
state.last_match_check = 0;
let frame_out_of_sync =
get_test_frame("LOCK", (now.hour() + 1) % 24, now.minute(), now.second());
state.update(frame_out_of_sync.clone());
assert_eq!(
state.timecode_match(),
"OUT OF SYNC",
"Initial status should be out of sync"
);
// Second call, immediately. Check should be throttled.
// Status should not change, even though we pass an in-sync frame.
let frame_in_sync = get_test_frame("LOCK", now.hour(), now.minute(), now.second());
state.update(frame_in_sync.clone());
assert_eq!(
state.timecode_match(),
"OUT OF SYNC",
"Status should not change due to throttling"
);
// Third call, forcing check to run again.
// Status should now update to IN SYNC.
state.last_match_check = 0;
state.update(frame_in_sync.clone());
assert_eq!(
state.timecode_match(),
"IN SYNC",
"Status should update after throttle period"
);
}
}